Making a Game: Tools of the Trade
In today’s day and age, making a game is easier than ever. Information is readily available, and places like reddit’s /r/gamedev communities allow even the newest game developer to access help on the fly....
Working on a game is simultaneously exhausting and rewarding One of the things that always takes way too much time is the art assets. Pixel art doesn’t take too much time but the sheer...
In today’s day and age, making a game is easier than ever. Information is readily available, and places like reddit’s /r/gamedev communities allow even the newest game developer to access help on the fly....
Many new game developers want to start programming their dream game right away, but working on that MMO right out of the gate isn’t necessarily the best way to start.
Slow and steady wins the race Hello again! We have made a HUGE amount of progress in this last week, from mechanics to art and everything in between. We can’t possibly cover everything we’ve...
Simple is Best If you have been following our site, you may remember that we had started a very ambitious project about a month and a half ago. It turns out, it was rather...
Recently, I took to Twitter to ask about the best pieces of advice to give a new game developer. Here are some of the responses I received: Plan out your game before even touching...